rotating around objects. Tag: opengl,rotation,jogl,coordinate,orbit. I've been trying to make one object orbiting another: //childX,childY,childZ are my starting ... Aug 25, 2016 · This article discusses how to improve OpenGL* performance by swapping Frame Buffer Objects (FBO) instead of using a single FBO and swapping surfaces. Swapping is useful when making multiple changes to a rendered image, such as switching color, depth, or stencil attachments. The recommendation is to use dedicated FBOs for each set in use, rather than sharing an FBO among all attachments ... First off, PyOpenGL is just some Python bindings (some Python code that acts like a sort of wrapper around native code), so you can manipulate OpenGL within the context of Python. OpenGL is a cross-language API, so you can take your knowledge of OpenGL to other languages. So, the way OpenGL works is you just specify the objects within space.